---
title: "Avatar"
description: "Representa a una persona, un equipo o un proyecto con una imagen pequeña, o con iniciales o un glifo donde no la hay, en un círculo o en un cuadrado redondeado de tres tamaños. Varios se muestran como un solo grupo superpuesto que cuenta el resto. Es una imagen, nunca un control."
url: "https://tanrei.chnotchy.com/es/components/avatar/"
last_updated: 2026-10-23T21:17:12.000Z
---

# Avatar

> Representa a una persona, un equipo o un proyecto con una imagen pequeña, o con iniciales o un glifo donde no la hay, en un círculo o en un cuadrado redondeado de tres tamaños. Varios se muestran como un solo grupo superpuesto que cuenta el resto. Es una imagen, nunca un control.

## Descripción general

Un avatar muestra de quién es algo: el autor de una publicación, las personas de una conversación, el responsable de una tarea. Dibuja una imagen, y siempre tiene algo que dibujar cuando no la hay. Nunca responde a un puntero, a una tecla ni al foco.

En la web es `<tanrei-avatar>`, y varios juntos son `<tanrei-avatar-group>`. Las demás plataformas todavía no lo han implementado.

### Uso

**Web**

```html
<!-- Solo: recibe su nombre de su etiqueta. -->
<tanrei-avatar label="Ada Lovelace" initials="AL" src="/people/ada.jpg"></tanrei-avatar>

<!-- Junto al mismo nombre en texto: decorativo, para que el nombre se lea una sola vez. -->
<p>
  <tanrei-avatar decorative size="small" initials="AL" src="/people/ada.jpg"></tanrei-avatar>
  Ada Lovelace
</p>

<!-- No es una sola persona: un cuadrado, con un glifo tuyo. -->
<tanrei-avatar label="Servicio de compilación" shape="square"><span slot="icon">smart_toy</span></tanrei-avatar>

<!-- Seis miembros y cuatro cajas como máximo: tres miembros y «+3». -->
<tanrei-avatar-group label="Revisores" max="4" overflow-label="y {count} más">
  <tanrei-avatar label="Ada Lovelace" initials="AL"></tanrei-avatar>
  <tanrei-avatar label="Grace Hopper" initials="GH"></tanrei-avatar>
  <!-- … -->
</tanrei-avatar-group>

<!-- Antes de que llegue el script, esta hoja de estilos guarda el sitio de cada avatar. -->
<link rel="stylesheet" href="@tanrei/web/avatar.css" />
<script type="module">
  import '@tanrei/web/components/avatar';
</script>
```

**React**

```tsx
import { Avatar, AvatarGroup } from '@tanrei/react';

<Avatar label={person.name} initials={person.initials} src={person.picture} />

<AvatarGroup label="Revisores" max={4} total={reviewerCount} overflowLabel="y {count} más">
  {reviewers.slice(0, 3).map((person) => (
    <Avatar key={person.id} label={person.name} initials={person.initials} src={person.picture} />
  ))}
</AvatarGroup>
```

## Especificaciones

- Category: Communication
- Level: base
- Listing: default
- Page: https://tanrei.chnotchy.com/components/avatar/
- Spec: https://github.com/chnotchy/tanrei/blob/main/specs/avatar.spec.json

### Availability

| Design system | Has it | Notes |
| --- | --- | --- |
| Tanrei (`tanrei`) | Yes | — |
| Cupertino (Apple HIG-inspired) (`cupertino`) | Yes | — |
| M3 Expressive-like (Material 3 Expressive-inspired) (`m3-expressive-like`) | Yes | — |
| M3-like (Material 3-inspired) (`m3-like`) | Yes | — |

### Platforms

- Web: the element `<tanrei-avatar>`, registered by importing `@tanrei/web` (or only its own module, `@tanrei/web/components/avatar`).
- React: `Avatar` from `@tanrei/react`.

| Platform | Name | Status |
| --- | --- | --- |
| Web | `tanrei-avatar` | lagging |
| SwiftUI | `TanreiAvatar` | planned |
| Jetpack Compose | `TanreiAvatar` | planned |
| Flutter | `TanreiAvatar` | planned |
| React Native | `Avatar` | planned |

Names a platform gives in its own idiom:

| Spec | Web | SwiftUI | Jetpack Compose | Flutter | React Native |
| --- | --- | --- | --- | --- | --- |
| `src` (prop) | `src` | `url` | `model` | `image` | `source` |
| `label` (prop) | `label` | `name` | `name` | `name` | `name` |
| `decorative` (prop) | `decorative` | `isDecorative` | `decorative` | `decorative` | `decorative` |
| `overflowLabel` (prop) | `overflowLabel` | `overflowLabel` | `overflowDescription` | `overflowSemanticLabel` | `overflowAccessibilityLabel` |

Statuses: `planned` — In the inventory. Nothing shippable exists yet. `lagging` — An implementation of an earlier spec exists; it has not caught up with the current one. `alpha` — Implemented with tests. The API may still change. `beta` — Feature complete and at parity. Only fixes are expected. `stable` — Covered by semantic versioning. `deprecated` — Still shipped; scheduled for removal.

### Anatomy

- `container`: The square box of the avatar's size, clipped to a circle or to a rounded square, with a quiet fill that shows behind the initials, the glyph, a picture that is still loading and the transparent parts of a picture. It carries no state: nothing about it answers a pointer, a press or focus.
- `image` (optional): The picture the product names by its address, filling the box and clipped to its shape. Drawn once it has loaded.
- `label` (optional): The initials the product gives, drawn at the centre of the box where there is no picture to show. A picture of a name, not text to be read: the name is the avatar's label.
- `icon` (optional): The fallback glyph, at the centre of the box, where there is neither a picture nor initials: the glyph the product names, or the system's own (a person for a circle, a neutral mark for a square).
- `group` (optional): Several avatars drawn as one row in which each lies a little over the one before it, with a gap around each so that two pictures are read as two. The group gives its avatars their size and shape.
- `overflow` (optional): The last box of a group that does not draw all its members: an avatar-sized box in the fallback's colors holding a plus sign and the number of members not drawn.

### Props

| Prop | Type | Default | Web attribute | Description |
| --- | --- | --- | --- | --- |
| `src` | `string` | `""` | `src` | The address of the picture. Empty, or a picture that has not loaded or cannot be loaded, draws the fallback: initials where the product gave some, otherwise a glyph. |
| `label` | `string` | `""` | `label` | The name of the person or the thing the avatar stands for, in full ("Ada Lovelace", "Design team"). Not drawn: it is the avatar's accessible name while decorative is false. In the group form it is the group's name ("Reviewers"). |
| `initials` | `string` | `""` | `initials` | The one or two characters drawn where there is no picture ("AL", "山"). The product makes them: which characters stand for a name depends on its writing system and its order, which the avatar cannot know. Never read by assistive technology. |
| `decorative` | `boolean` | `false` | `decorative` | True hides the avatar from assistive technology, for an avatar that stands beside the same name in visible text (a byline, a list row, a comment's header), so the name is read once. False, for an avatar that stands alone, exposes it as an image named by label. Ignored for the members of a group. |
| `size` | `enum`: `small`, `medium`, `large` | `"medium"` | `size` | Small (24) stands beside one line of text: a byline, a table cell, a mention. Medium (40) is a list row's or a comment's avatar. Large (56) heads a person's own page or card. A group gives its size to every member. A design system may add values. |
| `shape` | `enum`: `circle`, `square` | `"circle"` | `shape` | Circle is a person. Square, a rounded square, is something that is not one person: a team, a project, an organisation, a bot. A group gives its shape to every member. A design system may add values. |
| `max` | `number` | `0` | — | Group form only. The most boxes the group draws, the overflow box included; 0 draws every member. A whole number of 2 or more: with more members than this, the group draws one fewer member than max and then the overflow box. |
| `total` | `number` | — | — | Group form only. How many members there are, where the product gives the group fewer than exist (the first five of a team of two hundred). Null counts the members given. |
| `overflowLabel` | `string` | `""` | — | Group form only. What assistive technology reads for the overflow box: the whole sentence in the product's language, with one place, {count}, which the group fills with the number of members not drawn ("{count} more", "ほか{count}人"). Written once as the product's words, it serves every group. A sentence that is right for every number, or a prop set per count where the language needs another form for one. Empty reads the product's words; with neither, the drawn text ("+12"). |

### Slots

| Slot | Description |
| --- | --- |
| `icon` | The fallback glyph: a glyph of the system's icon set, by name, drawn through the platform's icon helper where there is neither a picture nor initials. Empty draws the system's own fallback glyph. |

### Item: `member`

One avatar of a group: an avatar with its own picture, name, initials and glyph, drawn at the group's size and shape.

It is a Avatar.

Names: Web `tanrei-avatar`, SwiftUI `TanreiAvatar`, Jetpack Compose `TanreiAvatar`, Flutter `TanreiAvatar`, React Native `Avatar`.

| Prop | Type | Default | Web attribute | Description |
| --- | --- | --- | --- | --- |
| `src` | `string` | `""` | `src` | The address of the member's picture. |
| `label` | `string` | `""` | `label` | The member's name. Always exposed in a group: the names are what the group says. |
| `initials` | `string` | `""` | `initials` | The member's initials, drawn where there is no picture. |

### States

`enabled`

### Accessibility

- Role: `img`
- Labeling: An avatar that stands alone is an image named by label, the full name of the person or the thing, whatever it draws; the initials, the glyph and the picture's address are never read. An avatar beside the same name in visible text is decorative and hidden. A group is a group named by its label, holding one named image for each member it draws and, last, the overflow's text (overflowLabel, or the drawn count). Inside a link or a Button, the avatar's label is part of that element's name.
- Minimum target size: yes

- Not interactive: the avatar takes no input and no focus (AVT-7), so there is no target to size and minimumTarget holds trivially. An avatar that is pressed is inside a link or a Button, and that element meets the minimum target by its own spec; a small (24) avatar alone in a link needs the link's target, not its own box, to be large enough.
- Decorative or named is the product's decision and cannot be seen from the avatar: beside "Ada Lovelace" in text a named avatar would be read as "Ada Lovelace, image, Ada Lovelace". The rule the docs page gives: if deleting the avatar loses a name, it is named; otherwise it is decorative.
- The name is the name, not a description of the picture: "Ada Lovelace", never "Photo of Ada Lovelace" and never the initials.
- Contrast in the default system: the initials, the count and the glyph are on-surface-variant on surface-container-highest, a pair the token invariants hold to 4.5:1 for secondary content on every surface tone. The fill against the surface around it is not held to a ratio: the avatar is not a control, and what it says is its name.
- A picture brings its own colors, which the avatar does not check. A picture with a pale edge on a pale surface loses its outline; the avatar draws no ring around a picture, so a product whose pictures are often pale chooses the square or gives the surface behind them a tone.
- A badge on an avatar (AVT-12) says that something is waiting, in the badge's one color and with the badge's label in words. Presence (online, away, busy) is a status that a color alone would carry; say it in words beside the name, with a tag where it needs a mark.
- Forced colors (AVT-13): every fallback gains an edge in the text color; pictures are left alone.
- A group's overflow box is text, not a control. Where the people it counts matter (who else can see this), the product lists them: a link or a Button beside the group that opens the full list.

### Behaviour

Requirements in EARS form, each with its stable id.

- **AVT-1** THE avatar SHALL draw a square box whose side is the container size of its size (comp.avatar.container.size.small for small, comp.avatar.container.size.medium for medium, comp.avatar.container.size.large for large), with the corners of its shape (comp.avatar.container.shape.circle for circle, comp.avatar.container.shape.square for square), never larger than half the box's side (a circle where the value is sys.shape.corner.full) and eased by sys.shape.corner-smoothing, filled with comp.avatar.container.color, and SHALL clip everything it draws to that shape. THE avatar SHALL lay itself out inline with the text or the row it is placed in, as one unbreakable box that the layout neither stretches nor shrinks, and SHALL draw no edge and no elevation.
- **AVT-2** THE avatar SHALL draw exactly one of three things at the centre of its box (and two only for the cross-fade in which its picture arrives, AVT-4), the first of these that it has: the picture src names, once that picture has loaded (AVT-3, AVT-4); else initials, where initials is not empty (AVT-5); else a glyph (AVT-6). THE avatar SHALL never draw an empty box, a broken-picture mark or the picture's address, and SHALL NOT make initials out of label.
- **AVT-3** WHILE the picture of src has loaded THE avatar SHALL draw it over the whole box, scaled so that it covers the box with its proportions kept and its centre on the box's centre, clipped to the box's shape, over comp.avatar.container.color (which shows through the picture's transparent parts), and SHALL draw neither initials nor a glyph. THE avatar SHALL NOT mirror, tint or otherwise change the picture in any layout direction or scheme.
- **AVT-4** WHILE src is not empty and its picture has not yet loaded THE avatar SHALL draw its fallback (AVT-2) in the box, at the avatar's full size, so that nothing changes place when the picture arrives; WHEN the picture has loaded THE avatar SHALL fade it in over the fallback while the fallback fades out beneath it, one cross-fade of opacity over comp.avatar.motion.picture-duration on comp.avatar.motion.picture-easing (sys.motion.role.state.default and sys.motion.easing.state), in which nothing changes place or size; reduced motion keeps it, as a change of opacity is not motion (MOT-6). WHERE the picture loads while the avatar draws its first frames (MOT-3), or the platform already holds it when the avatar asks for it (in its memory of the pictures it has loaded), THE avatar SHALL draw it at once, in the fallback's place. IF the picture cannot be loaded THE avatar SHALL keep the fallback, SHALL NOT ask for the picture again by itself, and in debug builds SHALL report the address that failed. WHEN src changes THE avatar SHALL draw the fallback at once, until the new picture has loaded and fades in. WHILE src is empty THE avatar SHALL ask for nothing.
- **AVT-5** WHERE the avatar draws initials THE avatar SHALL set them on one line at the centre of the box, in the text style of its size (comp.avatar.label.typescale.small for small, comp.avatar.label.typescale.medium for medium, comp.avatar.label.typescale.large for large) and in comp.avatar.label.color, as the product wrote them: it SHALL NOT change their case, and SHALL draw no more than the first two characters as a reader counts them (grapheme clusters), reporting in debug builds a value that is longer. THE avatar SHALL lay the initials out as text of their own direction, isolated from the text around the avatar, and SHALL keep them from assistive technology.
- **AVT-6** WHERE the avatar draws a glyph THE avatar SHALL draw the glyph of its icon slot, or, where the slot is empty, the system's fallback glyph for its shape (person for circle, category for square), in a box of the icon size of its size (comp.avatar.icon.size.small for small, comp.avatar.icon.size.medium for medium, comp.avatar.icon.size.large for large) at the centre of the avatar, in comp.avatar.icon.color, with sys.icon.family.unselected and sys.icon.fill.unselected, sys.icon.weight and an optical size clamped between sys.icon.optical-size.min and sys.icon.optical-size.max, and SHALL keep it from assistive technology.
- **AVT-7** THE avatar SHALL NOT take pointer, touch or keyboard input, SHALL NOT take focus or be a stop in the focus order, and SHALL NOT change anything it draws under a pointer, a press or focus: it has no hovered, focused, pressed, selected or disabled state, draws no state layer, no ripple and no focus indicator, and emits no event.
- **AVT-8** WHERE the avatar is placed inside an element that takes input (a link, a Button, a list item, a chip, a card that is pressed as a whole) THE avatar SHALL let input over it reach that element, SHALL stay as it is drawn while that element is hovered, focused or pressed (the state and the focus indicator are drawn by that element, on its own container), and SHALL NOT become a second target inside it; WHILE decorative is false THE avatar SHALL add its label to that element's content in reading order, so that a link or a Button that holds an avatar and nothing else is named by the avatar's label. An avatar that leads somewhere or opens something is that composition: the avatar has no destination and no action of its own.
- **AVT-9** WHILE decorative is false and label is not empty THE avatar SHALL be exposed to assistive technology as one image named by label, whether it draws a picture, initials or a glyph, and SHALL expose nothing else: not the initials, not the glyph's name, not the picture's address, and not its size or shape. WHILE decorative is true THE avatar SHALL expose nothing. IF decorative is false, label is empty and the product gives it no name (AVT-24) THE avatar SHALL expose nothing and in debug builds report that an avatar has no name.
- **AVT-10** WHEN label, initials, the icon slot's glyph, size or shape changes THE avatar SHALL draw and expose the new value at once, without a motion, and SHALL NOT announce the change by itself.
- **AVT-11** WHILE the text size is enlarged THE avatar SHALL keep its box at the container size of its size and its glyph at the size of AVT-6, and SHALL let its initials, and a group's count (AVT-17), follow their text style as it grows, no larger than the glyph's box of the same size (comp.avatar.icon.size.small for small, comp.avatar.icon.size.medium for medium, comp.avatar.icon.size.large for large), so that they still stand whole inside the box: an avatar is a picture and is enlarged with the page, not with the text, as a glyph's box is, while the letters it holds grow as far as the box leaves room for them.
- **AVT-12** WHERE the avatar is the anchor of a badge THE avatar SHALL be drawn exactly as it is without one: its square box is the anchor's bounds, the badge is placed by that box's top-end corner and drawn outside the avatar's clip (BDG-1, BDG-3, BDG-7), and the badge's label is added to the avatar's description after its name (BDG-8). THE avatar SHALL have no dot, count or status of its own.
- **AVT-13** WHERE the platform draws with a person's own forced colors (the web's forced-colors mode, and a platform's equivalent where it has one) THE avatar SHALL draw an edge sys.border.hairline wide in the platform's text color inside its box, following its shape, and its initials or its glyph in that text color, so that a fallback whose fill the mode removes is still a bounded mark; THE avatar SHALL leave a picture's own colors as they are.
- **AVT-14** THE avatar SHALL take its layout direction from where it is used — the direction of the nearest ancestor that sets one, and the platform's own where none does — and SHALL have no direction setting of its own; WHEN that direction changes while the avatar is shown THE avatar SHALL draw itself for the new direction at once, without a motion of its own, keeping what it shows. A single avatar is the same in both directions but for its glyph (AVT-15): its picture is never mirrored and its initials keep their own order (AVT-5).
- **AVT-15** WHERE the layout direction is right-to-left THE avatar SHALL draw the glyph of its icon slot mirrored left to right exactly when the system's icon set marks that glyph's name as mirrored or the product forces mirroring for that use, and unmirrored when the product forbids it: the icon helper mirrors the glyph inside its own box, about the box's vertical centre line, changing neither its place nor its size, color and fill. THE avatar SHALL NOT mirror a glyph itself, and SHALL NOT mirror its picture or its initials.
- **AVT-16** WHERE the avatar is given members THE avatar SHALL be a group: it SHALL draw its members in one row that does not wrap, in the order they are given from the start edge, each as an avatar of the group's size and shape with that member's own picture, initials or glyph (AVT-2 to AVT-6), and SHALL ignore its own src, initials, icon slot and decorative. Each box after the first SHALL lie over the end of the one before it by the overlap of the group's size (comp.avatar.group.overlap.small for small, comp.avatar.group.overlap.medium for medium, comp.avatar.group.overlap.large for large) and be drawn above it, and every box SHALL be surrounded, outside its own edge and following its shape, by a gap comp.avatar.group.outline.width wide in comp.avatar.group.outline.color that takes no room in the layout. THE group SHALL be as wide as its boxes less their overlaps, and as high as one box.
- **AVT-17** WHILE the group has more members than max and max is 2 or more THE group SHALL draw the first max less one members and then, as its last box, an overflow box: a box of the group's size and shape filled with comp.avatar.container.color, placed and surrounded as a member is (AVT-16), holding on one line, in the label style of the group's size (AVT-5) and comp.avatar.label.color, a plus sign followed by the number of members not drawn. WHILE max is 0, or the group has no more members than max, THE group SHALL draw every member and no overflow box, unless total says more exist (AVT-18). THE overflow box SHALL take no input and SHALL NOT be a control: showing the members it counts is the product's, beside the group.
- **AVT-18** WHILE total is greater than the number of members the group is given THE group SHALL count as not drawn every member up to total, and SHALL draw the overflow box with that number after the members it draws: where the members given fit within max less one, or max is 0, all of them are drawn before it. THE group SHALL write the number in the current locale's digits with no grouping separator, SHALL draw 99 followed by a plus sign in place of a number above 99, at every size, so that the box never holds more than three characters (the exact number stays in overflowLabel, AVT-19), and SHALL lay the sign and the number out as one left-to-right run isolated from the text around it, so that the plus sign stays before the digits in a right-to-left layout.
- **AVT-19** THE group SHALL be exposed to assistive technology as one group named by its label, holding in order one image for each member it draws, each named by that member's label whatever decorative says, and then, where it draws an overflow box, one text: overflowLabel — from the instance's prop or, WHILE that is empty, from the product's words of the key avatarGroupOverflowLabel — with its place {count} filled by the number of members not drawn, in the current locale's digits with no grouping separator and never cut at 99 as the drawn text is (AVT-18); else the drawn text. Another text between braces, and a brace that opens or closes nothing, SHALL be read as written and reported in debug builds; a sentence without {count} SHALL be read as written and reported in debug builds, because it does not say how many. THE gaps SHALL be kept from assistive technology. IF the group's label is empty THE group SHALL expose its members without a group's name and in debug builds report that a group has no name; IF a member's label is empty THE group SHALL expose nothing for that member and in debug builds report it.
- **AVT-20** WHERE the layout direction is right-to-left THE group SHALL lay its row out from the right: the first member is at the right, each following box lies over the left end of the one before it and above it, and the overflow box is the leftmost; the order assistive technology reads SHALL stay the order given.
- **AVT-21** WHEN the group's members, max, total, size or shape change THE group SHALL draw and expose the new row at once, without a motion, and SHALL NOT announce the change by itself.
- **AVT-22** WHEN size or shape names a value that the active design system does not have THE avatar SHALL render with the default value's tokens, and in debug builds report the unknown value. IF max is 1, negative or not a whole number THE group SHALL draw as for 0 and in debug builds report it; IF total is not null and is less than the number of members given, negative or not a whole number THE group SHALL count the members given and in debug builds report it.
- **AVT-23** IF the avatar is a group and every member has been removed THE group SHALL draw nothing, take no space and expose nothing. IF max, total or overflowLabel is set on an avatar that has no members THE avatar SHALL ignore it and in debug builds report it.
- **AVT-24** WHERE the platform has ARIA attributes (the web), an avatar's host and a group's host carries its role (AVT-9, AVT-19) itself, so what the product writes on it is not moved, but for a name: WHILE label is not empty THE avatar SHALL hold the product's aria-label and aria-labelledby on that host as their data-aria- twins, so that label is its whole name although the platform gives aria-labelledby the precedence, and WHEN label is emptied SHALL give them back as they were written; WHILE label is empty a name the product gives so — aria-label, or aria-labelledby naming an element — SHALL be its name and SHALL NOT be reported as having none in debug builds (AVT-9, AVT-19). WHILE an avatar's label is empty and decorative is false (or it is a member of a group) a name the product gives so SHALL make it one image named by that name, as AVT-9 says of its label: an image the product names is a named image. WHILE an avatar is decorative and not a member, or a group has no members (AVT-23), it exposes nothing, and THE avatar SHALL hold them as well, giving them back when it is exposed again. WHEN the product removes one, or its data-aria- twin, or sets the ARIA property that reflects it (ariaLabel, ariaLabelledByElements) to null, THE avatar SHALL take it away.

### Tokens

As written in the token documents (DTCG): an alias in braces names the token it takes its value from, which each design system resolves. On the web each token is a CSS custom property: `--tanrei` and the name after `tanrei`, joined by hyphens (`tanrei.comp.avatar.…` → `--tanrei-comp-avatar-…`).

#### `tanrei.comp.avatar`

| Token | Type | Value |
| --- | --- | --- |
| `comp.avatar.container.size.small` | `dimension` | `24px` |
| `comp.avatar.container.size.medium` | `dimension` | `40px` |
| `comp.avatar.container.size.large` | `dimension` | `56px` |
| `comp.avatar.container.shape.circle` | `dimension` | `{tanrei.sys.shape.corner.full}` |
| `comp.avatar.container.shape.square` | `dimension` | `{tanrei.sys.shape.corner.small}` |
| `comp.avatar.container.color` | `color` | `{tanrei.sys.color.surface-container-highest}` |
| `comp.avatar.label.typescale.small` | `typography` | `{tanrei.sys.typescale.caption}` |
| `comp.avatar.label.typescale.medium` | `typography` | `{tanrei.sys.typescale.label}` |
| `comp.avatar.label.typescale.large` | `typography` | `{tanrei.sys.typescale.heading-3}` |
| `comp.avatar.label.color` | `color` | `{tanrei.sys.color.on-surface-variant}` |
| `comp.avatar.icon.size.small` | `dimension` | `{tanrei.sys.icon.extra-small}` |
| `comp.avatar.icon.size.medium` | `dimension` | `{tanrei.sys.icon.medium}` |
| `comp.avatar.icon.size.large` | `dimension` | `{tanrei.sys.icon.large}` |
| `comp.avatar.icon.color` | `color` | `{tanrei.sys.color.on-surface-variant}` |
| `comp.avatar.motion.picture-duration` | `duration` | `{tanrei.sys.motion.role.state.default}` |
| `comp.avatar.motion.picture-easing` | `cubicBezier` | `{tanrei.sys.motion.easing.state}` |
| `comp.avatar.group.overlap.small` | `dimension` | `{tanrei.sys.space.space25}` |
| `comp.avatar.group.overlap.medium` | `dimension` | `{tanrei.sys.space.space50}` |
| `comp.avatar.group.overlap.large` | `dimension` | `{tanrei.sys.space.space100}` |
| `comp.avatar.group.outline.width` | `dimension` | `{tanrei.sys.border.thick}` |
| `comp.avatar.group.outline.color` | `color` | `{tanrei.sys.color.surface}` |

## Pautas

### Cuándo usarlo

Usa un avatar donde una imagen pequeña diga de quién o de qué es algo más deprisa que un nombre solo: una línea de autor, un comentario, una fila de una lista de personas, la cabecera de un perfil. Es una imagen y nada más. No tiene paso del cursor, ni foco, ni pulsación, ni ningún evento.

| Necesitas | Usa |
| --- | --- |
| Un punto o un número sobre una persona («3 sin leer») | Una [insignia](https://tanrei.chnotchy.com/es/components/badge/) alrededor del avatar. |
| Un avatar que lleva a un perfil | Un [enlace](https://tanrei.chnotchy.com/es/components/link/) que contiene el avatar. |
| Un avatar que abre un menú | Un [botón](https://tanrei.chnotchy.com/es/components/button/) que contiene el avatar. |
| Una persona que se puede elegir o quitar | Un [chip](https://tanrei.chnotchy.com/es/components/chip/). |
| Presencia (en línea, ausente) | Palabras junto al nombre, con un [tag](https://tanrei.chnotchy.com/es/components/tag/) donde necesite una marca. |

### Qué dibuja

El avatar dibuja lo primero que tenga de esta lista:

1. La imagen de `src`, una vez cargada.
2. Las `initials` que le das.
3. El glifo de su slot `icon`.
4. El glifo propio del sistema: una persona para un círculo, una marca neutra para un cuadrado.

La caja conserva su tamaño desde el primer pintado. Mientras una imagen se carga, en su lugar se dibuja el respaldo, y cuando la imagen llega aparece gradualmente mientras el respaldo se desvanece. Una imagen que el navegador ya tiene se dibuja de inmediato. Nada de lo que rodea al avatar se mueve. Una imagen que no se puede cargar deja el respaldo: no hay marca de imagen rota, y el avatar no vuelve a pedirla.

### Iniciales

El avatar no forma las iniciales a partir del nombre. Qué caracteres representan un nombre depende de su sistema de escritura y de qué parte va primero, y tu producto ya lo sabe. Dáselas en `initials`:

| Nombre | `initials` |
| --- | --- |
| Ada Lovelace | `AL` |
| 山田 花子 | `山` o `山田` |
| 王小明 | `王` |
| ليلى حسن | `لح` |
| किरण राव | `किरा` |

El avatar dibuja dos caracteres como máximo, contados como los cuenta quien lee, de modo que una letra con sus marcas o una sílaba ligada nunca se parte por la mitad. Los dibuja tal como están escritos y no cambia sus mayúsculas ni sus minúsculas.

### Tamaños y formas

| `size` | Lado | Úsalo para |
| --- | --- | --- |
| `small` | 24 | Junto a una línea de texto: una línea de autor, una celda de una tabla, una mención. |
| `medium` (predeterminado) | 40 | Una fila de una lista, un comentario. |
| `large` | 56 | La cabecera de la página o de la tarjeta de una persona. |

| `shape` | Úsalo para |
| --- | --- |
| `circle` (predeterminado) | Una persona. |
| `square` | Algo que no es una sola persona: un equipo, un proyecto, una organización, un bot. |

Todos los respaldos tienen el mismo relleno discreto. No hay un color por persona: un color que no significa nada no está en el sistema.

### La imagen

- Da una imagen cuadrada que mida al menos el doble del lado del avatar, para que siga nítida en una pantalla de alta densidad. Una imagen de otras proporciones se recorta alrededor de su centro.
- `loading="lazy"` espera a pedir la imagen hasta que el avatar está cerca de la ventana. Úsalo en listas largas.
- `referrerpolicy` y `crossorigin` se pasan a la imagen tal como los escribes. El avatar no elige ninguno de los dos: qué se le dice de tu página al servidor de una imagen es decisión tuya.

### Grupos

Un grupo dibuja sus miembros en una sola fila. Cada uno se superpone un poco al anterior (2, 4 u 8 según el tamaño), de modo que dos iniciales una junto a otra quedan enteras y no se leen mal, con una separación del color de la superficie alrededor de cada uno.

- `max` es el número máximo de cajas que dibuja el grupo, incluida la caja de desbordamiento. Seis miembros con `max="4"` son tres miembros y «+3». El grupo nunca dibuja «+1»: gastaría una caja en ocultar una sola cara.
- `total` es el número real donde das al grupo menos miembros de los que existen. Tres miembros, `max="4"` y `total="240"` son tres miembros y «99+»: por encima de 99 la caja dice «99+» en todos los tamaños, así que nunca contiene más de tres caracteres. Da el número exacto en `overflow-label`, que es lo que se lee.
- El grupo da su `size` y su `shape` a todos los miembros.
- Sobre una superficie que no sea la de la página, define `--tanrei-comp-avatar-group-outline-color` con el color de esa superficie.
- La caja de desbordamiento es texto, no un control. Donde las personas necesiten ver quién más hay, pon un enlace o un botón junto al grupo.

### Antes de que llegue el script

`<tanrei-avatar>` dibuja en su shadow root, así que una página renderizada en un servidor no muestra nada en su lugar hasta que se ejecuta el script. Carga `@tanrei/web/avatar.css` y cada avatar conserva una caja de su tamaño y de su forma, de modo que la página no se mueve. Hasta entonces no se muestra ninguna imagen, ni iniciales, ni nombre. Para una página que deba poder leerse sin script, escribe el nombre como texto junto a un avatar decorativo.

Un grupo con `max` muestra todos los miembros que le diste hasta que el script los cuenta. Si eso no debe mover la página, da al grupo solo los miembros que dibuja, y el resto como `total`.

### Recomendado

- Da un `label` a todo avatar que esté solo: el nombre completo.
- Define `decorative` en un avatar que esté junto al mismo nombre en texto.
- Da `initials` a todas las personas, para que una imagen que falta o que tarda siga mostrando quién es.
- Mantén una misma forma para una misma clase de cosa en todo el producto.

### Evita

- No pongas un controlador en un avatar. Ponlo dentro de un enlace o de un botón, que tienen los estados y el indicador de foco.
- No escribas «Foto de» en la etiqueta. La etiqueta es el nombre.
- No uses un color, un anillo o un punto tuyos para mostrar un estado. Un número es una insignia, y la presencia se dice con palabras.
- No uses un avatar para una imagen decorativa ni para un logotipo en un encabezado. Representa a alguien o a algo en cuyo nombre actúan las personas.

## Accesibilidad

### De qué se encarga el componente

- Solo, es una única imagen que recibe su nombre de `label`, tanto si dibuja una imagen como si dibuja iniciales o un glifo. Las iniciales, el nombre del glifo y la dirección de la imagen nunca se leen.
- Con `decorative`, queda oculto para la tecnología de apoyo.
- Dentro de un enlace o de un botón, su etiqueta pasa a ser el nombre de ese elemento, y una pulsación en el avatar llega a ese elemento.
- Una insignia a su alrededor añade la etiqueta de la insignia después del nombre del avatar.
- Un grupo es un solo grupo que recibe su nombre de su `label`. Contiene una imagen con nombre por cada miembro que dibuja, en el orden dado, y después el texto del desbordamiento. Los miembros que no dibuja no se exponen.
- No recibe ninguna entrada ni el foco, así que no añade ninguna parada al orden del foco.
- Con el texto ampliado conserva su caja, como hace un icono. Sus iniciales crecen con el texto hasta llenar la caja del glifo de su tamaño, y quedan enteras dentro de ella.
- Con colores forzados, todos los respaldos ganan un borde del color del texto. Una imagen conserva sus propios colores.
- En un diseño de derecha a izquierda, un grupo empieza por la derecha. Una imagen y unas iniciales nunca se reflejan, y el signo más de «+3» se queda delante de los dígitos.
- Las compilaciones de depuración notifican un avatar sin nombre, unas iniciales de más de dos caracteres, una imagen que falla y un tamaño o una forma desconocidos.

### Qué debes hacer tú

- Decide para cada avatar si tiene nombre o es decorativo. La regla: si al eliminar el avatar se pierde un nombre, tiene nombre. Si no, es decorativo.
- Escribe `overflowLabel` una vez, en el idioma de la página, con el marcador `{count}` donde va el número («`y {count} más`»): en el grupo o para todo el producto con `setWords({ avatarGroupOverflowLabel })`. El grupo pone el número que no dibuja, completo aunque dibuje 99+. Escribe una frase correcta para cualquier número, o cámbiala según el número donde tu idioma necesite otra forma. Sin él, «+3» se lee tal como se dibuja.
- Da a un avatar pequeño que esté dentro de un enlace sitio suficiente para pulsarlo. El avatar mide 24 de ancho; el enlace debe cumplir por sí mismo el objetivo mínimo.
- Una imagen trae sus propios colores. Donde las imágenes suelan ser pálidas en el borde, da un tono a la superficie que tienen detrás.
